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7118 – Thysa’s Journal (by Juggernogg)
At first, i thought that getting some bones from the dead that walk with no flesh would be easy, but i was very, very wroung these creatures are dangerous to say the least. They do not die unlike most creatures and the worst part is even when they do die they have a tendency to…
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3473 – Deed (by Juggernogg)
I, Zero here by give ownership of the house to Jack : Signed: Zero
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2136 – Undead info #1 (by Juggernogg)
Foudn undead fortress it is heavily protected only entrense is through the front gate Netherack around the maine spire can be set alight only way in would be to let them trick you into entering when it is raining run through the fire into the main spire and to turn the fire off while men…
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0081 – Crowe’s Journal #1 (by Juggernogg)
Today i ran into ArcanMage_Slayer he said he may be taking student’s in to learn about magick i will have to keep him in mind if i wish to travel down the road of a mage. I also roamed around seeking for a shop or a house to buy with kaine, we plan on starting…
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0444 – Creature’s that creep and crawl (by Juggernogg)
Chapter 1: :: In this book i will be teaching you how to identify and fight the creature’s that roam the night and how to genrelly survive the night. First on our agenda is the creature’s that many people call zombies but they also go by the title “The dead that walk” or the “Undead”…
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0179 – How to fight the spawn of the night (by Juggernogg)
Zombies: Circle them hitting them once then jumping back as to avoid their atack’s which are extreamly powerfull :: Skeleton’s: Get as close as possible to them and swing, circle around them for maximum effect :: Slime’s: DO NOT FIGhT THESE without a bow and arrow’s as they are extreamly dangerouse :: Creeper’s: Swing, and…