::The Moot is a gathering of the entire circle, traditionally held at the Solstices and Equinoxes. By ancient custom, Moots are called four times a year at these set dates; Three times by the Archdruid, and once (usually in spring) by the Great Druid. A Moot on a nontraditional date means the summoner sees something so deeply amiss in the domain that the entire circle must discuss it as soon as possible. ::These gatherings enable the circle to celebrate the changing of the seasons, to gossip and socialize, to exchange information on the state of the domain, and to fight druidic challenges before an audience. Druids at a Moot perform ceremonies to celebrate Nature, honor their dead, marry a couple within the Order, and initiate new druids. Along with these ceremonial duties, small groups at Moots disappear together into the wilds to talk quietly while searching for herbs or mistletoe. ::The climax of any such gathering is the High Council of the Moot; The circle’s leaders meet in a secret location to discuss the state of the domain and make plans to rally the circle against a particular problem, if necessary. Sometimes an ambassador from a neighboring circle (usually of druid rank) or an emissary of the Grand Druid attends a council. These personages bring news and greetings–and sometimes requests for help. After the High Council the Great Druid (or the Archdruid) addresses the entire Moot, answers questions, and takes advice. ::To call a moot, the Archdruid (or Great Druid) sends messengers out across the domain to spread the word to Druids of all branches. All members of a circle at Druid rank or higher must attend or explain the absence. Those of Dedicant rank may only attend with permission of a member of the Inner Circle. ::The Moot is scheduled to begin two weeks after the summoner dispaches the announcements, giving all druids enough time to settle their business and arrive. Such a gathering generally takes place at a sacred grove under the stewardship of the summoner. Though most Moots last about four days, the meeting cannot end until the summoning Archdruid, or the Great Druid, dissolves it.